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  #1141  
Unread 27th April, 2012, 03:06 PM
iloveut99 iloveut99 is offline
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Quote:
Firstly I've noticed that once NexGen is installed, pressing F2 no longer shows the server information/MOTD info. I know that it can be viewed via NexGen but why does it have to be one or the other? Obviously this isn't a crippling issue but it would be nice if there was a way to have both.
There's a plugin which fixes that, you may look some pages before this one. It was discussed in this thread.
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  #1142  
Unread 27th April, 2012, 06:44 PM
Sapphire.x Sapphire.x is offline
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Quote:
Originally Posted by iloveut99 View Post
There's a plugin which fixes that, you may look some pages before this one. It was discussed in this thread.

I don't see any mention of it in this thread. Does anyone have any more info to go on?
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  #1143  
Unread 27th April, 2012, 07:07 PM
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Letylove49 Letylove49 is offline
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Quote:
Originally Posted by Sapphire.x View Post
I don't see any mention of it in this thread. Does anyone have any more info to go on?
there:

http://www.unrealadmin.org/forums/sh...ad.php?t=30375
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  #1144  
Unread 27th April, 2012, 11:05 PM
Sapphire.x Sapphire.x is offline
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Originally Posted by Letylove49 View Post
Thank you so much!
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  #1145  
Unread 28th April, 2012, 10:38 PM
SoNY_scarface SoNY_scarface is offline
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Would be good if we could define who is allowed to spectate.
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  #1146  
Unread 23rd May, 2012, 04:29 PM
Sapphire.x Sapphire.x is offline
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Ok, I've been having an issue recently. When I join the nexgen HUD stays on "Loading..." or "Logging in..." for ~10 seconds and then boots me from the sever with the timeout message. I can't really think of a reason why it would do this because it seems to happen fairly sporadically.

Could someone explain what's going on and if there's a solution? Thanks.
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  #1147  
Unread 23rd May, 2012, 05:45 PM
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Sp0ngeb0b Sp0ngeb0b is offline
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These timeouts indicate that there's a problem regarding the connection between you and the server. Means that the important data the server sends your client aren't received in time, therefore you have to disconnect. This can either be caused by your client or the server.

Try disabling your firewall/anti vir, or change some other network related settings.

Last edited by Sp0ngeb0b : 23rd May, 2012 at 05:49 PM.
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  #1148  
Unread 23rd May, 2012, 11:44 PM
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Quote:
Originally Posted by Sp0ngeb0b View Post
These timeouts indicate that there's a problem regarding the connection between you and the server. Means that the important data the server sends your client aren't received in time, therefore you have to disconnect. This can either be caused by your client or the server.

Try disabling your firewall/anti vir, or change some other network related settings.
What can server owners do to improve Nexgen's connection performance? Is there a way to tweak or configure Nexgen or increase the amount of waiting time before disconnecting a player?
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  #1149  
Unread 24th May, 2012, 11:58 PM
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I'm with this error when the server is over 18 or more players in uk server

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  #1150  
Unread 26th May, 2012, 12:15 AM
SoNY_scarface SoNY_scarface is offline
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These timeout issues are all with Nexgen112. 111 does not seem to have this problem.....
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  #1151  
Unread 26th May, 2012, 10:02 AM
Meindratheal Meindratheal is offline
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Error code 0x000000DF is the check PlayerPawn(owner).playerReplicationInfo != none, I believe.
So for some reason, the owner's PRI has not been set.
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  #1152  
Unread 26th May, 2012, 05:18 PM
SoNY_scarface SoNY_scarface is offline
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Well usually this issue is resolved by netspeed 20000. It seems to be caused by the client / server not being able to talk to each other.

Flip side of things, I've found Nexgen112(and higher) to be the culprit. Nexgen111 and lower do not cause this issue.
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  #1153  
Unread 29th May, 2012, 02:36 PM
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Is Nexgen open source? Is the source code available? Forgive me if I'm being blind and have missed it. Thanks.
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  #1154  
Unread 29th May, 2012, 04:10 PM
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Yes it is. You can easily decompile it and have a look how it works.

Just a FYI, my plugins and mods are all open source aswell.
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  #1155  
Unread 29th May, 2012, 04:32 PM
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Quote:
Originally Posted by Sp0ngeb0b View Post
Yes it is. You can easily decompile it and have a look how it works.

Just a FYI, my plugins and mods are all open source aswell.
Great, I love open source!

But I know decompiling can introduce little problems; is there no official source available from the author?
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  #1156  
Unread 29th May, 2012, 04:45 PM
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Unfortunately it isn't. I've just packed it up for you, complete source (including resources) for Nexgen112: Download
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  #1157  
Unread 2nd June, 2012, 11:22 PM
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Quote:
Originally Posted by Sp0ngeb0b View Post
Unfortunately it isn't. I've just packed it up for you, complete source (including resources) for Nexgen112: Download
Thank you very much!
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  #1158  
Unread 13th July, 2012, 11:04 PM
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I would ask for a small bug fix in the next version of NexGen...
when you pause the game takes after the pause time has twice the speed, I do not know if anyone noticed it.
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  #1159  
Unread 19th July, 2012, 07:32 PM
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the error came back and now the server uk drops every hour today but fell 4 times already repair this server plz, so it stops falling back and another map.
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  #1160  
Unread 10th August, 2012, 03:46 AM
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I'm with this error when the server is over 18 or more players in uk server
OBS: NOW with version 1.11, dont have one solution for this erro?

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