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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 2003/2004 > UT2003/4 Server - Linux Specific

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  #1  
Unread 6th January, 2010, 04:04 AM
fight-club fight-club is offline
Killing Spree
 
Join Date: Apr 2004
Posts: 22
Default server log

I am having a 5mb server log per day and sometimes more and I would like to disable server from writing all these errors out.

How/where to do that?

Thank you.
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  #2  
Unread 10th January, 2010, 12:08 PM
DonvanVliet's Avatar
DonvanVliet DonvanVliet is offline
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Join Date: Feb 2004
Location: The Little House I Used To Live In
Posts: 406
Default

Quote:
Originally Posted by Red_Menace View Post
Look in the Unrealtournament.ini file in the [Core.System] section - there are several lines like:

Suppress=DevLoad
Suppress=DevSave
Suppress=ScriptWarning
Suppress=MonsterMadness

If you are getting a lot of log entries for stuff you are not interested in, just add a line to supress info from that source. For example, the last two items above are entries I added to stop a lot of useless (for me) entries from mods and mutators I am running.
Have a nice day!
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  #3  
Unread 23rd January, 2010, 06:01 PM
fight-club fight-club is offline
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Join Date: Apr 2004
Posts: 22
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Thank you for help.
I am looking at my last log which is from server running for three days and its about 25mb.
I have 93446 lines of same error. Here is the line:
"CHOOSEATTACKSERIAL in state Hunting enemy NONE old enemy NONE CALLING BYTE 23"

Thats among all other writen stuff on log file.

If I want to stop that error to be writen "Suppress=CHOOSEATTACKSERIAL" will not do it?

How about if I add these three lines:
Suppress=satoreMonsterPackv120
Suppress=WeaponsOfPower
Suppress=UT2004RPG

Reason for all three is as i get "SMPGameRule" and "ArtifactInvulnerability" lines too.
Will that work?
I used *.u names on Suppress lines are those names I should be using?

Thank you

Last edited by fight-club : 23rd January, 2010 at 06:36 PM.
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