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Go Back   The Unreal Admins Page > Forums > Front Page > Downloads > Unreal Tournament > Addons & Mutators

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  #1  
Unread 3rd July, 2004, 02:02 PM
Rush's Avatar
Rush Rush is offline
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Join Date: Apr 2003
Location: Texas
Posts: 1,157
Default AntiBoost for BunnyTrack

NOTE: AntiBoostVx series is _OBSOLETE_ now, if you want to use only AntiBoost feature, try AntiBoostBasic, or if you want to enhance your BunnyTrack server give BTPlusPlus a chance(it has AntiBoost capability too).

In BunnyTrack using aimbots and radars has no purpose. It's the only gametype in UT without cheats now. Unfortunately there are still people who want to disturb other players at all costs. And here comes AntiBoost.

FEATURES:

-Turning on/off boosting from other players via commands: 'mutate ab_off', 'mutate ab_on'
-Blocks players from killing other team(except the Enemy Flag Carrier, experienced players know why ). It was possible to done with map bugs.
-Player staying too long in one place will become a ghost, others will be able to go through him. One way ticket.
-Feature to specify which elevators have to be forced to kill players blocking them, for example first elevator on maverick.
-Works only in BT maps(map prefix is BT or CTF-BT) and only when Tournament is off.

CHANGELOG:

V5:
-Changed boost settings commands to "mutate ab_off/ab_on", like in zeroping.
-Players considered campers will even look like ghosts. Translucency rox!
-Added option DisableBlockKillingOn for maps like BT-ColorsV3 where there is special place for normal battle.
-Changed help to be displayed after first spawn, like in zeroping.
-Changed ForceElevatorsKill to allow admin to specify which movers to change on which maps.
-Changed option names.
-Fixed a log of bugs with "mutate antiboost".
-Fixed bug which allowed to survive in strange places.

V4:
-Fixed feature which forced all elevators to kill players blocking them. The bug caused that some maps were very hard to finish(BT-Haunting) or even impossible to finish(BT-Escape).
-Special for multigamemode servers. Added option to detect to run only if the currently played map has a BT- or CTF-BT prefix.
-Special for clanwars. Added option to run only when Tournament is off.
-Added possibility to set All AntiBoost's options via mutate commands.

V35:
-Added feature to force ALL elevators kill players blocking(encrouching) them.

V3:
-Fixed bug with sending help to spectators and allowing them to use commands.
-Added feature to make a ghost of a player standing to long in one place. Others will be able to go through him then.
-Fixed bug with killing monsters.

V21:
-Removed a bug which caused sending help to all whenever a new player joins.
-Added feature to block killing other team (except the enemy flag carrier).

V2:
-Mutate commands to switch boosting off and on.
-Help after joining the server.

V1-made by [ßÏØ]Tëçh ([email protected]) in 2002
-Blocked all boosting.
Attached Files
File Type: zip AntiBoostV2.zip (3.6 KB, 422 views)
File Type: zip AntiBoostV21.zip (4.1 KB, 373 views)
File Type: zip AntiBoostV3.zip (6.4 KB, 422 views)
File Type: zip AntiBoostV35.zip (6.9 KB, 353 views)
File Type: zip AntiBoostV4.zip (9.0 KB, 399 views)
File Type: zip AntiBoostV5-Build3.zip (13.2 KB, 597 views)

Last edited by Rush : 24th June, 2005 at 01:50 PM.
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  #2  
Unread 9th July, 2004, 06:53 PM
Azazel's Avatar
Azazel Azazel is offline
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Join Date: Jul 2002
Location: UK
Posts: 2,408
Default

Rush you can reply directly in here and add the file for moderation or just edit a post and add another attachment
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