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  #1  
Unread 15th May, 2005, 02:31 PM
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Wormbo Wormbo is offline
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Default [UT2004/Release] Lock Rolloff

In UT2004 there is a client-side sound setting controlling, how the volume of sounds falls of when moving away from the sound source. This so-called Rolloff value can be changed in UT2004.ini and with a console command in a way that allows to clearly hear sounds from the opposite side of the map.
"Lock Rolloff" is a server actor that enforces a minimum rolloff value of 0.4 (the default INI value is 0.5) and additionally makes it impossible to change Rolloff while connected to the server.

This server actor is already running on the inUnreal.de 1on1 Server and can be downloaded either in the UnrealAdmin.org download area or from my homepage.
Since Lock Rolloff is not a mutator, it will not prevent your server from being "standard".
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<@Mych|Lockdown> ...and the award for the most creative spelling of "Jailbreak" goes to ... "Gandis Jealbrake Server"

Last edited by Wormbo : 21st May, 2005 at 01:45 PM. Reason: released now
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  #2  
Unread 15th May, 2005, 02:49 PM
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I don't understand how some people can play using this setting. Sure, you can hear what's going on the other side of the map, but you can't estimate distance at all.
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  #3  
Unread 15th May, 2005, 03:06 PM
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You could create a keybind that temporarily lowers rolloff to e.g. 0.1 after killing the opponent in a 1on1 to hear, where he respawns. This server actor is supposed to prevent exactly that.
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Quote:
<@Mych|Lockdown> ...and the award for the most creative spelling of "Jailbreak" goes to ... "Gandis Jealbrake Server"
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  #4  
Unread 21st May, 2005, 01:47 PM
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"Lock Rolloff" is officially released now.
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Quote:
<@Mych|Lockdown> ...and the award for the most creative spelling of "Jailbreak" goes to ... "Gandis Jealbrake Server"
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  #5  
Unread 22nd May, 2005, 08:46 AM
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Quote:
"Lock Rolloff" is officially released now.
Will it be integrated in UTPlus?
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  #6  
Unread 22nd May, 2005, 02:52 PM
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Quote:
Originally Posted by rapmoc
Will it be integrated in UTPlus?
Yes, with slight modifications. (see UTPlus Suggestions thread)
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Quote:
<@Mych|Lockdown> ...and the award for the most creative spelling of "Jailbreak" goes to ... "Gandis Jealbrake Server"
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  #7  
Unread 10th June, 2005, 12:31 PM
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nice to be able to lock it BUT we would like to know who is using it aswell please
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Last edited by Levi240 : 10th June, 2005 at 12:33 PM.
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  #8  
Unread 22nd September, 2005, 01:32 PM
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Hey,

I am a crew member of a deaf LAN party ( http://mmdl.swda.org/ ) and a friend pointed me to this mutator. Since we play fair on that lanparty for both deaf and hearing people, we have always asked hearing people to not use sound and to refrain from using headsets. This has worked fine so far, but it's nice to have more control over it and maybe this mutator can help us? Is it possible to totally turn off client-side sound with this mutator from the server?

Thanks in advance
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Last edited by coke : 22nd September, 2005 at 01:35 PM.
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  #9  
Unread 22nd September, 2005, 07:29 PM
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No. This ServerActor is not configurable and will only prevent clients from hearing more than they should by default. They can turn down the volume or increase the rolloff factor if they want, but there's no way to enforce it with this ServerActor.
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Quote:
<@Mych|Lockdown> ...and the award for the most creative spelling of "Jailbreak" goes to ... "Gandis Jealbrake Server"
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  #10  
Unread 30th August, 2006, 04:27 PM
subzEro subzEro is offline
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well, is this tool useable for "SAS: into the lions den" too? since we tried it, but didn't seem to work.
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