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  #1  
Old 25th April, 2009, 05:20 PM
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Default UTDC21 and Windows 7 x64

I'm getting this error on Windows 7 x64 few seconds after connecting to server.

Any idea whats going on?
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  #2  
Old 27th April, 2009, 06:26 AM
2399Skillz 2399Skillz is online now
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Apparently UTDC isn't compatible with Windows 7. This is something that Trouble would most likely have to address with an update.

What video render are you using?
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  #3  
Old 27th April, 2009, 10:06 AM
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utdc works fine with windows 7
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  #4  
Old 27th April, 2009, 10:35 AM
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Quote:
Originally Posted by LeeBe View Post
utdc works fine with windows 7
Windows 7 x64 or just Windows 7?

I wouldn't know either, as I don't run either.
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  #5  
Old 27th April, 2009, 10:52 AM
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I used windows 7 x64 - utdc logged it as another vista build
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  #6  
Old 27th April, 2009, 11:01 AM
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What render are you using?
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  #7  
Old 27th April, 2009, 01:50 PM
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Quote:
Originally Posted by 2399Skillz View Post
What render are you using?
opengl didnt work at all with the beta drivers so I had to use a d3d, but I think recent drivers have fixed the opengl problem
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  #8  
Old 27th April, 2009, 08:23 PM
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confirmed.

Build 7000 had very bad open gl performance.

RC is working well with chris dohnals 3.5 open gl renderer.

UTDC has no issues with windows 7
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  #9  
Old 28th April, 2009, 11:49 PM
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Quote:
Originally Posted by 2399Skillz View Post
What render are you using?
D3D9 1.0, 1.1 and OpenGL 3.4. All of them crashed same way.
I was running it on Win7 x64 build 7100 btw.
Can soneone confirm that they have no problems with UTDC on x64 platform?
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  #10  
Old 29th April, 2009, 08:31 AM
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Quote:
Originally Posted by Raynor View Post
Can soneone confirm that they have no problems with UTDC on x64 platform?
Not Win7 but I use VISTAx64 since a few weeks, didn't even bother with any other renderers but using D3D9 right from the start and it works perfect.
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  #11  
Old 29th April, 2009, 09:53 AM
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Yes it works fine with Vista x64 (SP1) since I've been running UT on it over a year.
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  #12  
Old 29th April, 2009, 10:17 AM
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I have windows 7 x64 and Vista x64 on other partitions and they both work fine with utdc - I do get the same crash randomly on mapchange (also on my xp pro install)
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  #13  
Old 29th April, 2009, 02:23 PM
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What Windows 7 build?
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  #14  
Old 30th April, 2009, 01:36 AM
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Quote:
Originally Posted by Raynor View Post
D3D9 1.0, 1.1 and OpenGL 3.4. All of them crashed same way.
I was running it on Win7 x64 build 7100 btw.
Can soneone confirm that they have no problems with UTDC on x64 platform?
I used to run UT under Win7 x64 build 7000 and build 7057 successfully with d3d8r14 and d3d9r11. I didn't have any problems with UTDC. But I've now upgraded to build 7100 (stupid me) and I've tested everything I can think of. But I've never ever been able to play on a server with UTDC after my upgrade
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  #15  
Old 30th April, 2009, 05:21 AM
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Window 7 x64 Build 7100

N0 issues.
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  #16  
Old 30th April, 2009, 06:15 PM
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Quote:
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Window 7 x64 Build 7100

N0 issues.
Lucky you then, because I've tested it on multiple machines with same error
I also remember that it used to work on earlier x64 builds but not on this one.
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  #17  
Old 1st May, 2009, 09:06 PM
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Quote:
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Lucky you then, because I've tested it on multiple machines with same error
I also remember that it used to work on earlier x64 builds but not on this one.
Don't use BETAS.
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  #18  
Old 1st May, 2009, 09:32 PM
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I'm perfectly aware that I use pre-release software (it's RC btw), but it doesn't change the fact that UTDC has compatibility issues with it plus I have doupts this error will magically dissappear once Windows 7 has hit the RTM. That's the purpose of this thread - to early find out what causes this and how to resolve that. As I understand there are no known solutions so far..?
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  #19  
Old 1st May, 2009, 10:50 PM
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check what has changed since build 7057
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  #20  
Old 7th May, 2009, 09:41 AM
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well just built a new system and now having this issue.

I can play fine offline, but my server with utdc is a no go.
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