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Go Back   The Unreal Admins Page > Forums > Hosted Forums > Cruickys Lab > General Chat

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  #1  
Unread 21st November, 2004, 09:38 PM
Pede Pede is offline
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Posts: 45
Default SafeGame and GameMake3

Believe it was HornDog that made the statement over at the Atari forum that SafeGame
was incompatible with GameMake3 and the custom gametypes it produces. If this is
accurate would there be anyway to manually enter these custom games in the ini file to let SafeGame
know they are safe? UT2Vote and GameMake3 are a very popular duo to many of us.
I realize you have been working like a dog for the past few days Cruicky but hope you
can look into this if it is a problem. The latest GM3 does add the proper suffix to these
custom gametypes now if that is an issue.
Appreciate all the hard work you are putting in guy.
Thx
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  #2  
Unread 21st November, 2004, 09:39 PM
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Cruicky Cruicky is offline
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Have you got a link to GameMake so I can have a look at it?
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  #3  
Unread 21st November, 2004, 09:41 PM
Pede Pede is offline
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ProAsm Game Utilities
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  #4  
Unread 21st November, 2004, 09:43 PM
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frisp frisp is offline
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http://www.unreal.co.za/files/other/GameMake3Setup.zip
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  #5  
Unread 23rd November, 2004, 11:57 PM
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Luv UT2Vote and Gamemaker 3.3...

Any progress on this conflict?
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  #6  
Unread 24th November, 2004, 07:03 AM
Pede Pede is offline
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Probably the best progress so far is ProAsm says he will work with Cruicky in any way
he can to resolve any issues. I am a little confused by the conflicting reports.. seems
some are saying they work fine together and others just the opposite.
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  #7  
Unread 24th November, 2004, 01:03 PM
=DF=Scourge =DF=Scourge is offline
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Why do people use gamemake? u can just do special games by cloning one in the ini and repasting it with a new name, although i cant even use gamemake so im forced to do that
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  #8  
Unread 24th November, 2004, 07:41 PM
Sh1nto Sh1nto is offline
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For me it doesn't work if i have the same gametypes more then once. Mutators are not loaded of the second entry and settings do not work either.
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