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Go Back   The Unreal Admins Page > Forums > Front Page > Downloads > Unreal Tournament > Maps & Mods

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  #21  
Unread 1st May, 2006, 04:18 PM
BLTicklemonster BLTicklemonster is offline
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Join Date: May 2004
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No problem there, but the actual layout of DM Grendelkeep was great. This map is made using a trick I used on CTF-Civil war and CTF-1v1-rose, you take a dm map, find a convenient spot, and mirror the map on itself, doubling its size, and making it symmetrical, and plant a flag on each end.

I wonder if JM would mind me doing that?
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  #22  
Unread 1st May, 2006, 04:28 PM
Al Al is offline
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You're right TM.

The one for 2004 is kick ass.
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  #23  
Unread 2nd May, 2006, 04:45 AM
BLTicklemonster BLTicklemonster is offline
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I reckon I'll have to make one of my own cheesy reversions, then...
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  #24  
Unread 2nd May, 2006, 06:44 AM
Just_Me Just_Me is offline
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http://members.cox.net/justme4897/CT..._99_source.zip

Please keep the original author's name intact (Scott "Goose" McGregor) in the level info. You can remove my port credits if you wish.
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  #25  
Unread 2nd May, 2006, 06:55 AM
Just_Me Just_Me is offline
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Quote:
Originally Posted by Adrian[ADIES]
Im trying to find a mutator that add's rain but it i think it may not happen.
Thanks
http://wiki.beyondunreal.com/wiki/Pr...ationGenerator

If you can't find a working link. The script is included in the Grendelkeep source I posted.

It will be a resource hog though for what you are trying to reproduce if I remember the map correctly.
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  #26  
Unread 2nd May, 2006, 03:50 PM
BLTicklemonster BLTicklemonster is offline
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Quote:
Originally Posted by Just_Me
http://members.cox.net/justme4897/CT..._99_source.zip

Please keep the original author's name intact (Scott "Goose" McGregor) in the level info. You can remove my port credits if you wish.
THANK YOU! Yes, I try to always putcredit where credit is due, and if there is no mention of an author, I'll not claim credit, but rather, I'll put that the map was deviated by me. Thanks again!
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  #27  
Unread 2nd May, 2006, 03:51 PM
BLTicklemonster BLTicklemonster is offline
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Quote:
Originally Posted by Just_Me
http://wiki.beyondunreal.com/wiki/Pr...ationGenerator

If you can't find a working link. The script is included in the Grendelkeep source I posted.

It will be a resource hog though for what you are trying to reproduce if I remember the map correctly.
Can rain or snow be done as a HUD? Seems that would be the way to go...
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  #28  
Unread 2nd May, 2006, 04:43 PM
Just_Me Just_Me is offline
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I started a port of Disclosure for a friend of mine. But we both lost interest shortly after for Unreal. This is untextured and I'd say 90% of the brush port is complete along with most of the lighting. For anyone interested in diddling or finishing it.

http://members.cox.net/justme4897/CT...osure99-LE.zip
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