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26th May, 2011, 12:12 PM
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Rampage
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Join Date: Mar 2008
Posts: 62
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When on snipermania ACE 8.0g is installed it can be that it is the new nonamebot for ACE 8.0g. This bot is not working by ACE 8.0h.
Greetings Killeralien
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26th May, 2011, 12:48 PM
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Godlike
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Join Date: Jul 2007
Posts: 261
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Quote:
Originally Posted by admin
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What is wrong with that screenshot? Besides the kickvotes. Guy has 100% eff, but that could have been achieved by camping quite easily as his score is not that high after 6 minutes ...
Quote:
Originally Posted by "[UTKilleralien
"When on snipermania ACE 8.0g is installed it can be that it is the new nonamebot for ACE 8.0g. This bot is not working by ACE 8.0h.
Greetings Killeralien
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I believe ACE 8.0h is installed on snipermania.
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29th May, 2011, 02:53 AM
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Dominating
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Join Date: Jun 2006
Posts: 162
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Quote:
Originally Posted by dodgethis
What is wrong with that screenshot? Besides the kickvotes. Guy has 100% eff, but that could have been achieved by camping quite easily as his score is not that high after 6 minutes ...
I believe ACE 8.0h is installed on snipermania.
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Same guy came to my server..
Hidden mac, random hwid, random ip..every maps. the guy definatly has something to hide.
If you have seem him play.. it tells alot.
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2nd June, 2011, 01:20 PM
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Holy Shit!!
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Join Date: Mar 2005
Posts: 691
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when we can espected to get new about ACE ?
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Letylove49 aka Shado
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6th June, 2011, 12:09 PM
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Godlike
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Join Date: Oct 2007
Posts: 291
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A very gentle bumpage as I know he is busy.
P.S.
Turn on Anthchecker before I start spamming your inbox, msn and irc
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6th June, 2011, 12:19 PM
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Holy Shit!!
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Join Date: Oct 2008
Location: NextDoor
Posts: 1,908
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lol Hyp.
WORK WITH US, NOT AGAINST US BRO... FFS..
nm...
I'm out anyways lmao.
GG GL HF.
Last edited by back4more : 6th June, 2011 at 12:31 PM.
Reason: ...For Fuck's Sake!
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6th June, 2011, 12:47 PM
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Administrator
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Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380
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Quote:
Originally Posted by ProtosX
A very gentle bumpage as I know he is busy.
P.S.
Turn on Anthchecker before I start spamming your inbox, msn and irc
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I re-enabled anthchecker a couple of days ago as ua.org seems stable again now. ACE v0.9 is very close to being fully functional again. My progress sheet says 90% right now (although that's never fully accurate).
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6th June, 2011, 10:17 PM
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Godlike
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Join Date: Oct 2007
Posts: 291
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Great news !
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16th June, 2011, 07:40 AM
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Dominating
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Join Date: Jun 2011
Posts: 125
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I am trying to install ACEv08h on my server and i've been having this problem, i took a look at a lot of log files and can't figure out what is wrong with it. When i load it up it kicks anyone out of the server in around 10-20 seconds. I have taken a look at my .ucc log file and i placed everything in the Upackage lines for ace that was mentioned in the part of my .ucc log where the ace info is. I have also noticed that the ace logo on the left hand side does not appear. Now i may just need to add more upackage lines, but i have added them all at least once, however it may be more than 2 files that are causing it (i have only tried 2 files at a time because i have used 30 upackages already). If i remember correctly i have installed acev08h on this server b4, and i did try install it this time around in case i was doing something wrong with the newer version, but it has the same problem. I did take ace off the server after the last time i installed it because we really don't have a cheater problem, but we are doing a tournament soon so i needed to get it back on there, just to be safe. Can anyone help me out here? Would be much appreciated.
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16th June, 2011, 08:14 AM
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Holy Shit!!
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Join Date: Nov 2006
Location: France
Posts: 1,846
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see folder "logs" for ACE kik
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16th June, 2011, 09:46 PM
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Dominating
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Join Date: Jun 2011
Posts: 125
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it wasn't really making any new ones to say it was kicking, but i found out whats wrong, i disabled almost all the guns on my server so i had room to add more upackages. Now the ace logo appears and it doesnt kick me out, so i just gatta figure out what upackage(s) it needed, get rid of the not needed ones and add some weapons back. But it looks like my problem is fixed
__________________
looking for someone who can make the COD4/R6 RavenShield weapon called the Skorpion/PistolCZ61 that fires sniper rifle bullets with the minigun's rate of fire (or faster). Looking for this weapon in UT99 And UT2004. Message me if you think u can help (RavenShield uses Unreal Engine 2 so its easier to extract the model)
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22nd June, 2011, 05:10 PM
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Forum Newcomer
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Join Date: Jul 2009
Posts: 6
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Is it possible to make it work with Thievery 1.6 mod? Here's the issue.
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23rd June, 2011, 02:04 PM
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Dominating
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Join Date: Oct 2009
Location: /dev/null
Posts: 145
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Quote:
Originally Posted by AnthraX
I re-enabled anthchecker a couple of days ago as ua.org seems stable again now. ACE v0.9 is very close to being fully functional again. My progress sheet says 90% right now (although that's never fully accurate).
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hi matey,
can you plz send me a copy of the iACEv09 once its compiled, or the .uc files.
thanks in advance.
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24th June, 2011, 05:09 AM
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Forum Newcomer
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Join Date: Jun 2011
Posts: 12
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Hi, I run ACE v8h and whenever it logs a player it fails to create a screenshot, I've double checked the settings, the directory is default: ../Shots, and the properties for that folder is set to: 777, It's a linux server. Anyone got any input what is wrong?
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24th June, 2011, 03:14 PM
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Godlike
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Join Date: Oct 2007
Posts: 291
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It can happen if the player doesn't stay in long enough for the screenshot to get taken.
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24th June, 2011, 04:13 PM
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Unstoppable
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Join Date: Oct 2010
Posts: 207
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Ace 08h crash after minimize ut to windows desktop:
Quote:
Init: Device supports: GL_EXT_bgra
Init: Device supports: GL_ARB_texture_compression
Init: Device supports: GL_EXT_texture_compression_s3tc
Init: Device supports: GL_EXT_texture_env_combine
Init: Device supports: GL_ARB_texture_env_combine
Init: Device supports: GL_EXT_texture_filter_anisotropic
Init: Device supports: GL_ATI_texture_env_combine3
Init: Device supports: GL_EXT_texture_lod_bias
Init: Device supports: GL_EXT_compiled_vertex_array
Init: Device supports: GL_EXT_secondary_color
Init: Device supports: GL_ARB_multitexture
Init: Device supports: GL_SGIS_generate_mipmap
Init: Device supports: GL_EXT_multi_draw_arrays
Init: Device supports: GL_ARB_vertex_program
Init: Device supports: GL_ARB_fragment_program
Init: Depth bits: 24
Log: 8 Texture Mapping Units found
Log: Trying to use S3TC extension.
Log: MinLogTextureSize = 2
Log: MaxLogTextureSize = 13
Critical: ACE8421
Critical: EnforceTickRate
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 06/24/11 16:11:21
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25th June, 2011, 01:07 PM
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Administrator
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Join Date: Jun 2004
Location: Ghent (Belgium)
Posts: 1,380
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Quote:
Originally Posted by Getty
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I'm pretty sure it is compatible already (if you configure it properly). Do you have a server installation manual for thievery somewhere?
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25th June, 2011, 01:46 PM
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Forum Newcomer
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Join Date: Jul 2009
Posts: 6
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I think i tried everything. it just freezes after it complets "Loading" and then if you reconnect you're unfreezed but you dont show up in the checked players list.
Install thievery and use this bat to start the server
:top
ucc server TH-Theatre?game=ThieveryMod.ThieveryDeathMatchPlus INI=ThAux.ini LOG=Dedi.log USERINI=ThieveryUser.ini
copy Dedi.log Dedi%random%.log
goto top
Thanks for reply
Last edited by Getty : 25th June, 2011 at 01:52 PM.
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25th June, 2011, 03:05 PM
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Holy Shit!!
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Join Date: Mar 2007
Posts: 1,726
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PureStat7G and 7E are not compatible. The way around it is I set autoconfig to false and added all upackages manually.
Anth, could there be an update for PureStat on autoconfig packages
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25th June, 2011, 08:50 PM
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Dominating
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Join Date: Oct 2009
Location: /dev/null
Posts: 145
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Quote:
Originally Posted by Jasm
Hi, I run ACE v8h and whenever it logs a player it fails to create a screenshot, I've double checked the settings, the directory is default: ../Shots, and the properties for that folder is set to: 777, It's a linux server. Anyone got any input what is wrong?
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its been a while i had a similar issue...
path should be set with an ending slash if i remember right.
SShotPath=../Shots/
in theory you can remove this setting from the config aswell, because its already pre-set in the source to SShotPath="../Shots/"
maybe a "chown utuser Shots/" in the console does the trick where utuser is the user who runs the server binary.
Quote:
Anth, could there be an update for PureStat on autoconfig packages
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yeah, fully agree, prolly the most added u package for autoconfig
Last edited by madrixis : 25th June, 2011 at 08:55 PM.
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