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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 2003/2004 > UT2003/4 Server - Windows Specific

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  #1  
Unread 16th August, 2006, 11:19 PM
Flybye Flybye is offline
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Default So some mutators have an .ini and some don't. So...

The ones that DO have an .ini file, do you need to copy the code from the mutator's .ini into the UT2004.ini and also stick the mutator's.ini in the system folder. Or do you only need to insert that 1 command line usually required in the UT2004.ini to read the mutator and, of course, still stick the mutator's .ini in the sysem folder?
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  #2  
Unread 17th August, 2006, 01:05 AM
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Naked_Ape Naked_Ape is offline
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If a mutator has its own .ini file you shouldn't need to copy anything over to UT2004.ini, copying the .ini to the System folder should be enough.

I would expect this to be detailed in the mutators README?
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  #3  
Unread 17th August, 2006, 05:45 AM
Flybye Flybye is offline
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Not every mutator has a nice readme.

I've been able to make every mutator I find work, but was simply wondering if i was wasting time copying and pasting code into the UT2004.ini.

Well thanks
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