Hey everyone
I been looking around for a while now on a way to implement the "download redirection" feature of Unreal Tournament (And its sequels) into Unreal Engine powered Deus Ex (Yea, there's multiplayer mode for that game, believe it or not).
Anyway, I tried asking Bry through the Jolt's forums PM system a while back with no response so I thought I post it here now.
There was
A Thread here a bit earlier but didn't cover the implementation for other Unreal Engine based games (Such as Deus Ex). I primarily am interested in just the redirection feature, as its obviously can be very useful when hosting servers with custom contents. Compression would be great, although I fear its pushing the envelope as it is trying to "port"? (I still have no idea what makes 'redirection/compression' work for UT, .. viewing IpDrv.Download through the Actor browser didn't turn up anything.. plus I have no knowledge of the coding
) the feature over on my own as it is (Ionstorm Austin pretty much scrapped support for the game a while back).
So if you have any ideas, please let me know
Thanks in advance.