You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 2003/2004 > UT2003/4 Server - Windows Specific

Reply
Thread Tools Display Modes
  #1  
Unread 13th March, 2003, 10:03 PM
Profector Profector is offline
Forum Newcomer
 
Join Date: Oct 2002
Location: USA.gif
Posts: 10
Default

Well every time I try to admin map ____ or admin map restart the server crashes. Here is my log/ini file, maybe someone knows why this would be happening.

Log:

Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Gorge
Log: URL: Adding default option team=255
Log: Browse: DM-Deck16]i[?Name=Player?Class=Engine.Pawn?Character=Gorge?tea m=255
Log: LoadMap: DM-Deck16]i[?Name=Player?Class=Engine.Pawn?Character=Gorge?tea m=255
NetComeGo: Close TcpipConnection 66.60.164.239:1578 03/08/03 15:59:15
ScriptLog: [thc]Profector logged out.
Exit: WinSock shut down
Log: (Karma): Initialising Karma for Level.
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
Log: Static mesh batches: 7977744 vertex bytes, 854802 index bytes
Log: Collecting garbage
Log: GC: Level DM-Deck16]i[.myLevel is referenced by GameEngine Package.GameEngine
Log: Referencers of GameEngine Package.GameEngine:
Log:
Log: Shortest reachability from root to GameEngine Package.GameEngine:
Log: GameEngine Package.GameEngine (root)
Log: Purging garbage
Log: 751053.8ms Unloading: Package DM-Compressed
Log: 751054.4ms Unloading: Package HumanoidArchitecture2
Log: 751054.5ms Unloading: Package SlaughterSounds
Log: (Karma): Terminating Karma for Level.
Log: (Karma): Level Karma Terminated.
Log: 751072.5ms Unloading: Package Vehicles
Log: 751072.9ms Unloading: Package VehicleFX
Log: 751073.0ms Unloading: Package BulldogMeshes
Log: 751073.1ms Unloading: Package EffectMeshes
Log: 751076.2ms Unloading: Package xWebAdmin
Log: 751080.5ms Unloading: Package BonusPack
Log: 751081.0ms Unloading: Package MutantSkins
Log: 751081.1ms Unloading: Package AnnouncerEvil
Log: 751081.3ms Unloading: Package TowerStatic
Log: 751081.4ms Unloading: Package cassTextures2
Log: 751081.5ms Unloading: Package ArboreaHardwareBrush
Log: 751081.7ms Unloading: Package cf_tex01
Log: 751081.8ms Unloading: Package AW-Alleria
Log: 751081.9ms Unloading: Package Egypt_techmeshes_Epic
Log: 751082.0ms Unloading: Package BarrensArchitecture-epic
Log: 751082.1ms Unloading: Package BarrensArchitecture
Log: 751083.3ms Unloading: Package SkaarjPack
Log: 751084.0ms Unloading: Package SkaarjPack_rc
Log: 751084.2ms Unloading: Package SkaarjPackSkins
Log: 751092.8ms Unloading: Package HumanFemaleA
Log: 751093.9ms Unloading: Package HumanMaleA
Log: Garbage: objects: 32417->23595; refs: 307494
Log: Game class is 'xDeathMatch'
Init: WinSock: Socket queue 131072 / 131072
Log: Server Package: Core
Log: Server Package: Engine
Log: Server Package: Fire
Log: Server Package: Editor
Log: Server Package: IpDrv
Log: (server-side only)
Log: Server Package: UWeb
Log: (server-side only)
Log: Server Package: GamePlay
Log: Server Package: UnrealGame
Log: Server Package: XEffects
Log: Server Package: XPickups
Log: Server Package: XGame
Log: Server Package: XWeapons
Log: Server Package: XInterface
Log: Server Package: Vehicles
Log: Server Package: TeamSymbols_UT2003
Log: Spawning: IpDrv.MasterServerUplink
Log: Spawning: UWeb.WebServer
Log: Level is Level DM-Deck16]i[.myLevel
Warning: Paths may not be valid.
Log: Bringing Level DM-Deck16]i[.myLevel up for play (25) appSeconds: 0.000143...
ScriptLog: Base Mutator is DM-Deck16]i[.DMMutator
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: UdpServerQuery(crt): Port 8010 successfully bound.
Log: Resolving master0.gamespy.com...
ScriptLog: MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
Log: Resolving ut2003master2.epicgames.com...
ScriptLog: Loading Game Types
Log: Filling Mutator list from Cache
ScriptLog: xWebAdmin.UTServerAdmin Initialized on Port 8100
Log: 29 ANTIPORTALS
Critical: UObject:rocessEvent
Critical: UObject::GetPathName
Critical: UObject::GetPathName
Critical: UObject::GetPathName
Critical: UObject::GetFullName
Critical: RemoteCall
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Init: CPU FP precision changed from 53 to 24-bit
Uninitialized: Name subsystem shut down




Ini:

[url]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.ut2
LocalMap=NvidiaLogo.ut2
NetBrowseMap=Entry.ut2
Host=
Portal=
MapExt=ut2
EXEName=UT2003.exe
SaveExt=usa
Port=8000
Class=Engine.Pawn
Character=Gorge

[FirstRun]
FirstRun=2199

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.extendedconsole
GUIController=XInterface.GUIController
Language=int
Product=UT2003
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=XGame.XDeathmatch
DefaultServerGame=XGame.XDeathmatch
ViewportManager=WinDrv.WindowsClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas

[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet

[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003
MainMenuClass=XInterface.UT2MainMenu
ConnectingMenuClass=XInterface.MenuConnecting
DisconnectMenuClass=XInterface.UT2NetworkStatusMsg
UseStaticMeshBatching=True

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=1024
FullscreenViewportY=768
MenuViewportX=640
MenuViewportY=480
Brightness=0.890000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=UltraHigh
TextureDetailWeaponSkin=Higher
TextureDetailPlayerSkin=Higher
TextureDetailWorld=UltraHigh
TextureDetailRenderMap=UltraHigh
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
ScaleHUDX=0.000000
MouseYMultiplier=0.000000
MouseXMultiplier=0.000000

[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False

[Engine.Player]
ConfiguredInternetSpeed=20000
ConfiguredLanSpeed=20000

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=0.100000
AmbientVolume=0.300000
SoundVolume=1.000000
DopplerFactor=1.000000
Rolloff=0.500000
TimeBetweenHWUpdates=15.000000
DisablePitch=False
LowQualitySound=False

[IpDrv.TcpNetDriver]
AllowDownloads=False
ConnectionTimeout=180.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=7000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=25
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
MaxDownloadSize=0
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxInternetClientRate=7000.0
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False

[IpDrv.HTTPDownload]
RedirectToURL=http://ut2k3maps.gaming.stny.com/maps/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[Engine.DemoRecDriver]
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30

[Engine.GameReplicationInfo]
ServerName=Mapheaven.net 1vs1 Server #1 [public]
ShortName=Mapheaven.net 1vs1 Server #1 [private]
ServerRegion=0
AdminName=Profector
AdminEmail=
MOTDLine1=http://www.mapheaven.net
MOTDLine2=Custom Maps/Mods Available for Unreal/UNF/UT2
MOTDLine3=Have Fun!
MOTDLine4=

[IpServer.UdpServerQuery]
GameName=ut2

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut2

[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=True
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=40
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.800000
DefaultTexMipBias=-0.500000
UseNPatches=False
TesselationFactor=1.000000
CheckForOverflow=False
AvoidHitches=False
DecompressTextures=False
UseXBoxFSAA=False
DescFlags=0
Description=
OverrideDesktopRefreshRate=False

[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False

[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame_rc
EditPackages=XEffects
EditPackages=XWeapons_rc
EditPackages=XPickups_rc
EditPackages=XPickups
EditPackages=XGame
EditPackages=XWeapons
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=Vehicles

[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=True
Applications[2]=
Applications[3]=
Applications[4]=
Applications[5]=
Applications[6]=
Applications[7]=
Applications[8]=
Applications[9]=
ApplicationPaths[2]=
ApplicationPaths[3]=
ApplicationPaths[4]=
ApplicationPaths[5]=
ApplicationPaths[6]=
ApplicationPaths[7]=
ApplicationPaths[8]=
ApplicationPaths[9]=
ListenPort=8100
MaxConnections=30
ServerName=
ExpirationSeconds=86400

[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.000000
TimePerDemo=60.000000
TimePerSoak=3600.000000
TimeTooIdle=0.000000
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra
TimeBeforeReboot=5.000000
DemoLevels[5]=
DemoLevels[6]=
DemoLevels[7]=
DemoLevels[8]=
DemoLevels[9]=
DemoLevels[10]=
DemoLevels[11]=
DemoLevels[12]=
DemoLevels[13]=
DemoLevels[14]=
DemoLevels[15]=
DemoLevels[16]=
DemoLevels[17]=
DemoLevels[18]=
DemoLevels[19]=
DemoLevels[20]=
DemoLevels[21]=
DemoLevels[22]=
DemoLevels[23]=
DemoLevels[24]=
DemoLevels[25]=
DemoLevels[26]=
DemoLevels[27]=
DemoLevels[28]=
DemoLevels[29]=
DemoLevels[30]=
DemoLevels[31]=
DemoLevels[32]=
DemoLevels[33]=
DemoLevels[34]=
DemoLevels[35]=
DemoLevels[36]=
DemoLevels[37]=
DemoLevels[38]=
DemoLevels[39]=
DemoLevels[40]=
DemoLevels[41]=
DemoLevels[42]=
DemoLevels[43]=
DemoLevels[44]=
DemoLevels[45]=
DemoLevels[46]=
DemoLevels[47]=
DemoLevels[48]=
DemoLevels[49]=
DemoLevels[50]=
DemoLevels[51]=
DemoLevels[52]=
DemoLevels[53]=
DemoLevels[54]=
DemoLevels[55]=
DemoLevels[56]=
DemoLevels[57]=
DemoLevels[58]=
DemoLevels[59]=
DemoLevels[60]=
DemoLevels[61]=
DemoLevels[62]=
DemoLevels[63]=

[Engine.AccessControl]
AdminPassword=
KickToMenu=Xinterface.UT2NetworkStatusMsg
GamePassword=
bBanByID=False

[Engine.GameInfo]
GoreLevel=0
MaxSpectators=4
MaxPlayers=2
AutoAim=1.000000
GameSpeed=1.000000
bChangeLevels=False
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=true
HUDType=Engine.Hud
MaxLives=0
TimeLimit=15
GoalScore=0
GameDifficulty=1.000000
AccessControlClass=Engine.AccessControl
GameStatsClass=IpDrv.MasterServerGameStats
SecurityClass=UnrealGame.UnrealSecurity
bAdminCanPause=True

[Engine.AmbientSound]
AmbientVolume=0.25

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_High
bLowSoundDetail=False
DecalStayScale=1.000000
bNeverPrecache=false
bCapFramerate=true

[xInterface.Tab_MultiplayerHostMain]
LastGameType=XGame.xTeamGame
LastMap=DM-Deck16]i[

[xInterface.Tab_InstantActionMain]
LastGameType=XGame.xDeathMatch
LastMap=DM-Deck16]i[
LastBotSkill=5
LastBotCount=4
LastUseMapBots=False
LastUseCustomBots=False

[xInterface.Tab_InstantActionBaseRules]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.0
LastGoalScore=0
LastTimeLimit=0
LastMaxLives=0

[xInterface.Tab_IADeathMatch]
LastFriendlyFire=0.000000
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.000000
LastGoalScore=25
LastTimeLimit=0
LastMaxLives=0
LastAutoAdjustSkill=False
bLastWeaponThrowing=True

[xInterface.Tab_IATeamDeathMatch]
LastFriendlyFire=0.000000
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.000000
LastGoalScore=0
LastTimeLimit=15
LastMaxLives=0
LastAutoAdjustSkill=False
bLastWeaponThrowing=True

[xInterface.Tab_IACaptureTheFlag]
LastFriendlyFire=0.000000
LastWeaponStay=True
LastTranslocator=True
LastGameSpeed=1.000000
LastGoalScore=3
LastTimeLimit=15
LastMaxLives=0
bLastWeaponThrowing=False

[xInterface.Tab_IABombingRun]
LastFriendlyFire=0.000000
LastWeaponStay=True
LastTranslocator=True
LastGameSpeed=1.000000
LastGoalScore=10
LastTimeLimit=0
LastMaxLives=0
bLastWeaponThrowing=False

[xInterface.Tab_IADoubleDomination]
LastFriendlyFire=0.000000
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.000000
LastGoalScore=3
LastTimeLimit=15
LastMaxLives=0
bLastWeaponThrowing=False

[xInterface.Tab_InstantActionMutators]
LastActiveMutators=

[xInterface.Tab_MultiplayerHostServerSettings]
bDedicated=False
bLanPlay=False
BotSkill=1
bUseDefaults=False
bUseCustomBots=False
MinPlayers=2
MaxPlayers=8
MaxSpecs=0
AdminName=Profector
AdminPass=
GamePass=
bCollectStats=False
bBalanceTeams=True
bPlayersMustBeReady=False
bAllowBehindView=False

[xInterface.ExtendedConsole]
ConsoleHotKey=192
PasswordPromptMenu=XInterface.UT2GetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MaxScrollbackSize=128
MusicManagerClassName=

[XInterface.GUIController]
MenuMouseSens=2.000000
bModAuthor=False

[XGame.xDeathMatch]
HUDType=XInterface.HudBDeathMatch
MaxLives=0
TimeLimit=0
GoalScore=25
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
bForceRespawn=False
bWeaponStay=false

[XGame.xTeamGame]
HUDType=XInterface.HudBTeamDeathMatch
MaxLives=0
TimeLimit=15
GoalScore=40
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0.000000
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=False
bAdjustSkill=False
SpawnProtectionTime=2.000000
bTeamScoreRounds=False
bAllowWeaponThrowing=True
bAllowBehindView=False

[XGame.xCTFGame]
HUDType=XInterface.HudBCaptureTheFlag
MaxLives=0
TimeLimit=0
GoalScore=0
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xDoubleDom]
HUDType=XInterface.HudBDoubleDomination
MaxLives=0
TimeLimit=0
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
TimeToScore=10
TimeDisabled=10
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xBombingRun]
HUDType=XInterface.HudBBombingRun
MaxLives=0
TimeLimit=0
GoalScore=15
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[IpDrv.MasterServerLink]
LANPort=18000
LANServerPort=18100
CurrentMasterServer=1
MasterServerPort[0]=28902
MasterServerAddress[0]=ut2003master1.epicgames.com
MasterServerPort[1]=28902
MasterServerAddress[1]=ut2003master2.epicgames.com
MasterServerPort[2]=0
MasterServerAddress[2]=
MasterServerPort[3]=0
MasterServerAddress[3]=
MasterServerPort[4]=0
MasterServerAddress[4]=

[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False
DoLANBroadcast=False

[UnrealGame.DeathMatch]
NetWait=2
MinNetPlayers=1
RestartWait=30
bNoCoronas=False
bForceDefaultCharacter=False
bTournament=True
bPlayersMustBeReady=False
bForceRespawn=False
bAdjustSkill=False
bAllowTaunts=True
SpawnProtectionTime=2.000000
NamePrefixes[0]=Mr_
NamePrefixes[1]=
NamePrefixes[2]=The_Real_
NamePrefixes[3]=Evil_
NamePrefixes[4]=
NamePrefixes[5]=Owns_
NamePrefixes[6]=
NamePrefixes[7]=Evil_
NamePrefixes[8]=
NamePrefixes[9]=
NameSuffixes[0]=
NameSuffixes[1]=_is_lame
NameSuffixes[2]=
NameSuffixes[3]=
NameSuffixes[4]=_sucks
NameSuffixes[5]=
NameSuffixes[6]=_OwnsYou
NameSuffixes[7]=
NameSuffixes[8]=_jr
NameSuffixes[9]='s_clone
bTeamScoreRounds=False
bWeaponStay=False
GoalScore=25
MaxLives=0
TimeLimit=0
MinigunLockDownFactor=1.000000
LinkLockDownFactor=1.000000

[UnrealGame.UnrealMPGameInfo]
MinPlayers=1
bPreloadAllSkins=False
EndTimeDelay=4.000000

[XInterface.MapListDeathMatch]
MapNum=0
Maps=DM-Antalus

[XInterface.MapListTeamDeathMatch]
MapNum=0
Maps=DM-Asbestos
Maps=DM-Compressed
Maps=DM-Curse3
Maps=DM-Flux2
Maps=DM-Gael
Maps=DM-Phobos2
Maps=DM-Deck16]i[
Maps=DM-Antalus
Maps=DM-Observatory][TEST

[XInterface.MapListCaptureTheFlag]
MapNum=0
Maps=CTF-Chrome

[XInterface.MapListDoubleDomination]
Maps=DOM-SunTemple
MapNum=0

[XInterface.MapListBombingRun]
Maps=BR-Anubis
MapNum=0

[EngineAccessControl]
bBanByID=True

[Xinterface.Tab_AudioSettings]
BonusPackInfo[0]=(PackageName="AnnouncerMain.uax",Description="Def ault")

[UnrealGame.DMMutator]
bMegaSpeed=False
AirControl=0.350000
bBrightSkins=False

[IpDrv.UdpGamespyQuery]
MinNetVer=0
OldQueryPortNumber=7787
bRestartServerOnPortSwap=False

[UnrealGame.TeamGame]
bBalanceTeams=True
bPlayersBalanceTeams=True
Reply With Quote
  #2  
Unread 14th March, 2003, 04:51 AM
Evolution Evolution is offline
Super Moderator
 
Join Date: Sep 2002
Location: USA.gif
Posts: 357
Default

What does your command line startup look like? (Please remove your admin name and admin password parameters before posting it).

Also - 'admin map restart', and other 'admin map' commands are only for the advanced administration system, so unless you are enabling this in your command line, it won't work.
__________________
Reply With Quote
  #3  
Unread 14th March, 2003, 07:49 AM
Profector Profector is offline
Forum Newcomer
 
Join Date: Oct 2002
Location: USA.gif
Posts: 10
Default

I was not using the advanced admin system, just one user and password enabled in the command line for the server start script, how would I go about using the advanced features?
Reply With Quote
  #4  
Unread 14th March, 2003, 08:01 AM
Evolution Evolution is offline
Super Moderator
 
Join Date: Sep 2002
Location: USA.gif
Posts: 357
Default

Check the Server Administration Tutorial under the How-To's & Tutorials section for UT2003.
__________________
Reply With Quote
  #5  
Unread 24th March, 2003, 10:43 PM
SNAKE SNAKE is offline
Forum Newcomer
 
Join Date: Mar 2003
Location: USA.gif
Posts: 1
Default

hey everyone as you all can see i'm new to this site.......well i wanted to say..i have the ut2003 game, but i'm having problem with my cds i whenever i try to install the it start installing and after 1 minutes it stop by itself i don't know what to do to play this game so if anyone can help me i would appreciate that...thanx...

WEN*SNAKE*




Reply With Quote
  #6  
Unread 25th March, 2003, 03:03 PM
HuntrCker HuntrCker is offline
Dominating
 
Join Date: Nov 2002
Location: USA.gif
Posts: 145
Default

<To: SNAKE> Click on this link and post in the UT2003 client troubleshooting section:

http://www.ina-community.com/forums/...mp;forumid=258
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 02:16 AM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.