You are an unregistered user, you can register here
Navigation

Information

Site

Donations
If you wish to make a donation you can by clicking the image below.


 
Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament 2003/2004 > UT2003/4 Server - General Chat

Reply
Thread Tools Display Modes
  #41  
Unread 19th November, 2002, 01:06 PM
elmuerte's Avatar
elmuerte elmuerte is offline
Administrator
 
Join Date: Oct 2002
Location: Netherlands
Posts: 823
Default

Quote:
Originally Posted by Evolution
Also, the problem with QueryHandlers being config, while QueryHandlerClasses was not, was also something that was fixed in the patch, but not included in that post by Steve.
is it realy fixed, or did they just tell you that ?

ow and the Managed Group bug should also be fixed in the next version right ?
Reply With Quote
  #42  
Unread 19th November, 2002, 07:24 PM
N_I_M_D_A N_I_M_D_A is offline
Rampage
 
Join Date: Oct 2002
Location: Canada.gif
Posts: 73
Default

I run a server with a four player minimum so bots will enter to keep the teams balanced up to then. why cant they join any sized team and keep it balanced here is how my server seems to work. its not wierd I have played on other servers that operate the same....

The Team Balancing IS enabled on our server but some things really suck. Bots will only pad the game up to 4 players. So if there are 4 people playing and one leaves a bot will join. If another player joins then the bot will leave. When there are five people playing a game no bots will join. If one of the people on the 2 player team leaves then there will still be four players, the minimum number before a bot joins. Leaving one team of three and one with one player. The Game will not balance human players, I dig that. There is not any way to make bots join only to balance teams. If this can be implemented i know it would be so helpful on servers when there are few players.

there is a thread here about this... http://www.unrealadmin.org/modules.p...iewtopic&t=587
Reply With Quote
  #43  
Unread 19th November, 2002, 07:44 PM
Evolution Evolution is offline
Super Moderator
 
Join Date: Sep 2002
Location: USA.gif
Posts: 357
Default

Quote:
Originally Posted by El_Muerte_TDS
is it realy fixed, or did they just tell you that ?

ow and the Managed Group bug should also be fixed in the next version right ?
It's really fixed.

Yes.
__________________
Reply With Quote
  #44  
Unread 23rd November, 2002, 04:33 PM
Kno_One Kno_One is offline
Forum Newcomer
 
Join Date: Oct 2002
Location: USA.gif
Posts: 8
Default

Quote:
Originally Posted by El_Muerte_TDS
Quote:
Originally Posted by Kno_One
a way to configure arena match... ...in webadmin...
this should be possible in the next version

good chit, now if they would only fix the prob with a capital K i'd be a happy man :p
Reply With Quote
  #45  
Unread 9th December, 2002, 11:06 PM
Brando67 Brando67 is offline
Holy Shit!!
 
Join Date: Nov 2002
Location: Canada.
Posts: 558
Default

Hi all

Interesting Reading...... 1) Wed Admin Hangs alot for me...Has there been a fix I read the little part about Web Admin hanging when the serever is changing levels.......I have to re-start my .bat file whenever this happens to get Web Admin to work again..What's up with That??/

2) Where do I find the cheAt Protection that is out for UT3, and How Come it isn't in theses pages Yet

Brando
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 07:05 PM.


 

All pages are copyright The Unreal Admins Page.
You may not copy any pages without our express permission.