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Unread 28th December, 2006, 11:14 PM
Rush's Avatar
Rush Rush is offline
Holy Shit!!
 
Join Date: Apr 2003
Location: Texas
Posts: 1,157
Default BTPlusPlus

Development is now handled by Cruque, BIG THANKS MAN!

Warning: If you are running a version preceeding BTPlusPlusv097r3,
your server is susceptible to a certain crash danger involving infinite recursion


WHAT THE HECK:
BTPlusPlus stands for BunnyTrack Plus Plus. It is a full blown addon for
servers running BunnyTrack mod and even a pure CTF game type with BT maps.
It tries to prevent n00bs from spoiling a good game while not limiting
the freedom of others. It also adds many useful improvements to the game
while still being compatible with the original BunnyTrack mod.

FEATURES:
- MultiFlags - Only a copy of the flag is given to a player, the original
flag stays on its place allowing multiple players capping at the same time.

- Flag Protection - To avoid cheating, dropped flags immediately disappear.

- Multicap Protection - Multicapping means scoring two or more flags in one
run, the trick can be performed only on some maps, and only with the help
of some other player, also provided that no killing player after cap mod is
enabled(like original BunnyTrack mod). Basically the Multicap Protection
respawns players back on the spawn points just after capping, it tries to
simulate original BunnyTrack's killing behaviour but WITHOUT killing,
killing someone just because he/her capped a flag is IMO stupid, who would
be stupid enough in the real world to score a flag just to be killed.

- Timer - On top of the HUD you can see how fast and how well you are doing.
Great for training in achieving World Records! The timer is compatible with
the original BunnyTrack's implementation so the achieved records are
comparable ones to the original BunnyTrack ones.

- Verbose capping - After achieving a cap you will be able to see your
current time, your best time and also a current server record! Also when
someone beats a record, it will be announced to everyone in the same way.

- Record saving - With this feature, your best caps won't disappear.
The config file BTRecords.ini can store about 1500 separate records! Not
only the records are being saved on the server, they are also being saved
client-side so that you can somewhat compare your own records to the ones
on other servers. The records file can easily be parsed and displayed
in a readable form for example on a http server.

- Kill protection - Blocks players from killing members of other team(except
the Enemy Flag Carrier if MultiFlags are off). However, as there are some
maps which must allow killing because of some fancy killing zones, there is
a config var to provide a list of such maps.

- Ghost mode - Players staying for some time in one place become translucent
and one can walk through them, you may also force the ghost mode on
everyone so that nobody interferes with each other.

- Antiboost - n000bs can be reeaaally annoying on a public server, boosting
and pushing others just to interfere! Imagine yourself rushing for a map
record and when you're almost finished, you hear BAH, and you've been
shot straight into the lava pit. Pitiful isn't it ? Here comes Antiboost
into action, every player has control over his/her own Antiboost status and
if you want a boost you can just say 'boost', your friend gives you one,
and then you can disable it by saying 'noboost'. There are also mutate
commands for it, and some global variables for admins.

- Enhanced HUD - The Timer has already been mentioned, it is being displayed
on top of the HUD, but there are also other goodies like current map
records and Antiboost status being displayed.

- Enhanced Scoreboard - BT++ incorporates a custom scoreboard which is
designed specifically for Bunny Track, not only it displays cap times but
also number of deaths, number of caps, efficiency and connection info. All
is shown with a shadowed font and with mixed colors which should make it
pleasant to read. The scoreboard also supports IpToCountry mod which allows
to display a country flag near each player's nickname.

- Auto Disabling - If you owe a clan server and you are playing also other
game types besides BT, this feature is just for you. BT++ can automatically
disable itself when a non-BT map is detected, it can also disable itself
when bTournament mode is detected.

- Possibility to disable most of the features if some are not desired.

- And other useful features that didn't make up to this list.

MORE INFORMATION IN THE README.txt FILE

Cheers!

Quote:
Originally Posted by Cruque
##########
### UPGRADING:
#
Backup BTPlusPlus.ini for safety.
Rename both headers in BTPlusPlus.ini from the last version used
to [BTPlusPlusv099.BTPlusPlus] and [BTPlusPlusv099.ServerRecords] respectively.


\\\\\\\\\\\\\\\\|////////////////
CHANGES COMING WITH BT++ v0.99
////////////////|\\\\\\\\\\\\\\\\
Q&A:
----
Q: Any edits needed?
A: Not for players as BTPPUser didn't change.

Q: Why is the insta hitting well below the crosshair?
A: This is exactely the way the normal insta/shock does. Don't ask me for reasons.

Q: What about spawnjumping.
A: Well I tried alot and found this:
Spawnjumping only happens on network - games and:
a) happens when die accelerating(-ted?)
b) continues endlessly if you respawn without doing the jump+suicide fix (or some other movement) yourself
c) dodging when dead causes a spawnjump too
At least b+c are gone now. So if you spawnjump you only have to respawn again to be safe on the next run.


FOR Admins:
- bGhostWhenCamping, CampTime, CampRadius, bEverybodyGhosts ARE REMOVED
NOW:
a) bGhosts = False
All players look like normal UT players
b) bGhosts = True + bOnlyABGhosts = False
All players look like ghosts (see-through)
c) bGhosts = True + bOnlyABGhosts = True
All players with antiboost on are ghosts; boostable players look normal

- bFocusBestCapper
If True: after a game ended the player present with the best captime in this game is focused
- FAILING WITH OVERTIME

FOR Players:
- myStart: Normally you spawn at a random start and often some are more advantageous than others.
Instead of respawning 10+ times for every try respawn until you hit a prefered start and then
type 'mutate mystart' or say "mystart" and then it is your start! Before choosing a new one you
have to clear the old one with 'mutate clearstart' or saying "clearstart".

new Cmds
- mutate mystart or say "mystart" - choose last start as yours
- mutate clearstart or say "clearstart" - remove the mystart set


##########
## CHANGELOG:
#
v0.99 by Cruque; contribution by luluthefirst
- new: myStart (= choose one start per side of a map you want to spawn at)
- new: mappername & clock on the scoreboard
- new: teamcolored insta (credit goes to luluthefirst)
- new: no carcasses
- new: restore run-count, cap-count and best cap (+deaths/+score from PRI) IF playername is unchanged
- new: focus best capper
- new: shoot through players with AB on -> no lockdown on dodges
- new: ghost config
- fix: sort by captime
- fix: checkpoint times
- maybe fixed ancient accessed none in scoreboard code
- optimized: collecting spectators
Attached Files
File Type: zip BTPlusPlusv097r6_fixed2.zip (117.6 KB, 61 views)
File Type: zip BTPlusPlusv098.zip (146.4 KB, 158 views)
File Type: zip BTPlusPlusv0991.zip (160.9 KB, 1154 views)
__________________
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Last edited by Rush : 6th July, 2011 at 09:47 AM. Reason: New release
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