Try for opengl
[OpenGLDrv.OpenGLRenderDevice]
UseVSync=False
FrameRateLimit=180
Translucency=False
VolumetricLighting=False
ShinySurfaces=False
Coronas=False
HighDetailActors=True
DetailTextures=False
FastTranslucency=1
VertexLighting=0
UseTNT=False
Translucency=1
UseVertexSpecular=1
UseTrilinear=False
UseS3TC=True
LODBias=0.000000
MaxAnisotropy=0
SupportsLazyTextures=1
GammaOffset=0.420000
NumAASamples=0
UseAA=False
SwapInterval=0
UseVertexProgram=False
UseCVA=False
UseMultiDrawArrays=True
UseSSE=2
AAFilterHint=0
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
UseTexPool=True
UseTexIdPool=True
BufferClippedActorTris=True
SinglePassDetail=True
ColorizeDetailTextures=False
DetailClipping=True
UseDetailAlpha=True
NoFiltering=False
UseFilterSGIS=False
Use4444Textures=False
UseAlphaPalette=True
UsePrecache=True
AlwaysMipmap=True
ShareLists=True
UseMultiTexture=True
MaskedTextureHack=False
MaxTMUnits=0
for D3d9
Quote:
the game seems very sluggish
|
try this
ar you creat a section ?
[D3D9Drv.D3D9RenderDevice]
UseVSync=False
SwapInterval=0
ZRangeHack=False
NoAATiles=False
NumAASamples=0
UseAA=False
RequestHighResolutionZ=True
UseSoftwareVertexProcessing=False
UsePureDevice=True
UseTripleBuffering=False
MaskedTextureHack=False
SmoothMaskedTextures=False
FrameRateLimit=180
UseVertexProgram=True
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
CacheStaticMaps=False
UseTexPool=True
UseTexIdPool=True
UseSSE2=True
UseSSE=True
BufferTileQuads=True
BufferClippedActorTris=True
SinglePassDetail=False
SinglePassFog=False
ColorizeDetailTextures=False
DetailClipping=False
UseDetailAlpha=True
DetailMax=0
RefreshRate=0
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=0
Use565Textures=False
Use16BitTextures=False
UseS3TC=False
UseAlphaPalette=False
UseTrilinear=False
UsePrecache=False
UsePalette=False
UseMultiTexture=True
MaxLogTextureSize=8
MinLogTextureSize=0
MaxLogVOverU=8
MaxLogUOverV=8
OneXBlending=True
GammaCorrectScreenshots=False
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.100000
LODBias=0.000000
DetailTextures=False
DescFlags=0
Description=
HighDetailActors=False
Coronas=False
ShinySurfaces=False
VolumetricLighting=False
you must to
[WinDrv.WindowsClient]
MinDesiredFrameRate=75.000000 (like your monitor may be 60.000000)
[Engine.Player]
ConfiguredInternetSpeed=10000 to 20000
if you fly take UTready
http://unrealtournament.99.free.fr/u...rnament-V3.exe