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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament > UT Server - Linux Specific

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  #1  
Unread 3rd November, 2013, 01:00 PM
mers mers is offline
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Join Date: Apr 2007
Posts: 7
Default crash logs

Hi All
I was running a windows server before, Now i have changed my system to linux so i have installed ut 99 linux, the problem i'm having is i dont have a server.log.
Has this log got another name under linux. I have seen in my ini it says ServerLogName=server.log.
in my log folder all i have is : NetGamesUSA.com/ngWorldStats/logs/Unreal.ngLog.2013.11.02.00.51.52.7787.log and Logs/ucc.init.log
also can i stop netgamesusa.com from logging.
Thx.

Last edited by mers : 3rd November, 2013 at 01:05 PM.
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  #2  
Unread 3rd November, 2013, 02:05 PM
~V~ ~V~ is offline
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Join Date: Sep 2004
Posts: 866
Default

The log is what you set it to in the startup command. But be aware that on Linux the logs can't be truncated. You'll need to test this.

I use these variables in my startup script:

LOG="/home/david/.loki/ut/System/server.log"
CRASHLOG="/home/david/.loki/ut/System/crash.log"

and run ucc-bin with these options:

multihome=192.168.1.2 ini=server.ini log=server.tmp | tee $LOG

The '| tee $LOG' makes whatever is in the console dumped into the log to take account that ucc may truncate it and give a full log output.

You'll need to also have a command to rename the log in case of crash etc:

cp $LOG $CRASHLOG

Put that after the ucc-bin command.
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  #3  
Unread 4th November, 2013, 11:14 AM
mers mers is offline
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Join Date: Apr 2007
Posts: 7
Default

Hi V
Thanks for your reply.
My startup command is ./ucc.init start (its the only that works)

Here is my ucc.init
HTML Code:
#
# (c) 1999-2002 [email protected]
# last modified 2002-04-24
######################################################

MYNAME=ucc.init

MYGAME=Botpack.DeathMatchPlus
MYMAP=DM-SniperTown
MYUSERID=nobody
MYDIR=/home/andy/ut
MYIP=
MYMODS=MapVoteLA13.BDBMapVote
MYINI=/home/andy/ut/System/UnrealTournament.ini
MYUSER=User.ini

MYLOGFILE="$MYDIR/Logs/$MYNAME.log"
MYLOCKFILE="$MYDIR/System/$MYNAME.lock"

# MAXLOGSIZE is the maximum size allowed (in kB) by the "check"
                                                              1,1           Top
n
   fi
       
fi

case "$1" in
   start)
      $0 soft-start
      $0 infinity
      ;;
   stop)
      if [ -f "$MYLOCKFILE.8" ]; then
         # break infinity simply by removing the lock file
         rm -f $MYLOCKFILE.8
      fi

      $0 soft-stop
      ;;
   restart)
      $0 stop
      $0 start
      ;;
   soft-start)
      echo -n "Starting Unreal Tournament: "
      if [ -f $MYLOCKFILE ]; then
         echo "Process is already running.  Not started."
      else
         $0 logrotate >/dev/null
         cd $MYDIR
         WriteToLog "soft-start"
         # the log file must be written with append (">>") or the logrotate
         # will not work.  also, we must echo the PID to the lock file on the
         # same command line so that we do not create permission problems
         # with the lock file if logged in as root
         $SUID "$MYEXECMD >> $OUTLOG & echo \$! > $MYLOCKFILE"
         echo "$MYNAME"
      fi
      ;;
   soft-stop)
      echo -n "Stopping Unreal Tournament: "
      if [ ! -f $MYLOCKFILE ]; then
         echo "not found"
         exit -4
      fi
      WriteToLog "soft-stop"



I have tried these command lines but no joy :

HTML Code:
./ucc-bin server DM-SniperTown?Game=botpack.deathmatchplus?Mutator=MapVoteLA13.BDBMapVote?Listen ini=server.ini userini=userserver.ini log=server.log
I get this : bash: ./ucc-bin: No such file or directory



HTML Code:
./ucc server DM-SniperTown?Game=botpack.deathmatchplus?Mutator=MapVoteLA13.BDBMapVote?Listen ini=server.ini userini=userserver.ini log=server.log
I get this error :
Failed to load 'Class None.': Can't resolve package name
Failed to load 'NULL': Can't resolve package name
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  #4  
Unread 4th November, 2013, 03:26 PM
medor medor is offline
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Join Date: Nov 2006
Location: France
Posts: 1,846
Default

[Engine.StatLog]
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
WorldStatsURL=http://www.netgamesusa.com
LocalLogDir=../Logs
WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs
bWorldBatcherError=False
bLogTypingEvents=False


Change for that:

[Engine.StatLog]
LocalBatcherURL=
LocalBatcherParams=
LocalStatsURL=
WorldBatcherURL=
WorldBatcherParams=
WorldStatsURL=
LocalLogDir=../Logs
WorldLogDir=
bLogTypingEvents=False
bWorldBatcherError=False


and more:

[Engine.GameInfo]
bWorldLog=False


The final:

[IpServer.UdpServerQuery]
GameName=ut
OldQueryPortNumber=0
bRestartServerOnPortSwap=False
MinNetVer=0
bTeamInfo=False


et voil�*
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UT99 files






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  #5  
Unread 4th November, 2013, 04:13 PM
angius angius is offline
Killing Spree
 
Join Date: Oct 2010
Posts: 24
Default

Quote:
Originally Posted by mers View Post
I have tried these command lines but no joy :

HTML Code:
./ucc-bin server DM-SniperTown?Game=botpack.deathmatchplus?Mutator=MapVoteLA13.BDBMapVote?Listen ini=server.ini userini=userserver.ini log=server.log
I get this : bash: ./ucc-bin: No such file or directory



HTML Code:
./ucc server DM-SniperTown?Game=botpack.deathmatchplus?Mutator=MapVoteLA13.BDBMapVote?Listen ini=server.ini userini=userserver.ini log=server.log
I get this error :
Failed to load 'Class None.': Can't resolve package name
Failed to load 'NULL': Can't resolve package name
Check that ucc-bin exists in /home/andy/ut/System/.

You have to go in that directory when start with ./ucc-bin.

Or you start your server in this way from anywhere :

Code:
/home/andy/ut/System/ucc-bin server DM-SniperTown?Game=botpack.deathmatchplus?Mutator=MapVoteLA13.BDBMapVote?Listen ini=server.ini userini=userserver.ini log=server.log
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  #6  
Unread 5th November, 2013, 12:25 AM
mers mers is offline
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Join Date: Apr 2007
Posts: 7
Default

Hi
I ran the command line from the System dir and i got the same errors

HTML Code:
StartMutator: SpectatorPlusV2.SPMut
Execute Setting: bUseTranslocator=False. Property: bUseTranslocator. Value: False
Execute Setting: MinPlayers=6. Property: MinPlayers. Value: 6
Execute Setting: TimeLimit=20. Property: TimeLimit. Value: 20
Failed to load 'NULL': Can't resolve package name
Failed to load 'Class None.': Can't resolve package name
Failed to load 'NULL': Can't resolve package name
Failed to load 'Class None.': Can't resolve package name
Failed to load 'NULL': Can't resolve package name
Failed to load 'Class None.': Can't resolve package name
Failed to load 'NULL': Can't resolve package name
Failed to load 'Class None.': Can't resolve package name
Failed to load 'NULL': Can't resolve package name
Failed to load 'Class None.': Can't resolve package name
UdpServerQuery(crt): Port 7778 successfully bound.
DoUplink is not set.  Not connecting to Master Server.
DoUplink is not set.  Not connecting to Master Server.
DoUplink is not set.  Not connecting to Master Server.
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  #7  
Unread 5th November, 2013, 06:41 AM
Wormbo's Avatar
Wormbo Wormbo is offline
out of order
 
Join Date: Sep 2003
Posts: 3,383
Default

I'd like to point ut that "?Listen" is pointless when using ucc. That parameter is only used to run a listen server from the game client.
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Quote:
<@Mych|Lockdown> ...and the award for the most creative spelling of "Jailbreak" goes to ... "Gandis Jealbrake Server"
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  #8  
Unread 5th November, 2013, 11:30 PM
mers mers is offline
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Join Date: Apr 2007
Posts: 7
Default

I have installed ACE and it crashes my server. but i don't know why because the server is not giving me a crash log. And whatever i do it wont create the log.
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  #9  
Unread 6th November, 2013, 01:06 AM
mers mers is offline
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Join Date: Apr 2007
Posts: 7
Default

I have also added these lines

CRASHLOG="/home/david/.loki/ut/System/crash.log"
cp $LOG $CRASHLOG

But i get this error :

cp: missing destination file operand after `/home/andy/ut/Logs/crash.log'
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  #10  
Unread 6th November, 2013, 05:59 AM
angius angius is offline
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Join Date: Oct 2010
Posts: 24
Default

ok , can you try this command line


Code:
./ucc-bin server DM-SniperTown?Game=botpack.deathmatchplus?Mutator=MapVoteLA13.BDBMapVote? ini=server.ini > /home/andy/ut/console.log &
It should pipe the output to the file /home/andy/ut/console.log.

Also it would be helpful that you post your ini. Of course without any passwords


Quote:
I have also added these lines

CRASHLOG="/home/david/.loki/ut/System/crash.log"
cp $LOG $CRASHLOG
What is the location of your ut, /home/david/.loki/ut or /home/andy/ut/ ? Perhaps you have to adjust the path so it fits your installation.
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  #11  
Unread 6th November, 2013, 03:24 PM
~V~ ~V~ is offline
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Join Date: Sep 2004
Posts: 866
Default

Quote:
Originally Posted by angius View Post
What is the location of your ut, /home/david/.loki/ut or /home/andy/ut/ ? Perhaps you have to adjust the path so it fits your installation.
*Nods*
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  #12  
Unread 6th November, 2013, 09:20 PM
dsl444 dsl444 is offline
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Join Date: Nov 2013
Location: Germany
Posts: 1
Default

Quote:
Originally Posted by angius View Post
Also it would be helpful that you post your ini. Of course without any passwords
Maybe the UT.ini would help a bit ..

Code:
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=CityIntro.unr
Host=
Portal=
MapExt=unr
SaveExt=usa
Port=7787
Class=Botpack.TMale1

[FirstRun]
FirstRun=0

[PackageRemap]
UnrealShare=UnrealI

[Engine.Engine]
GameRenderDevice=SoftDrv.SoftwareRenderDevice
AudioDevice=Galaxy.GalaxyAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=UTMenu.UTConsole
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
RenderDevice=GlideDrv.GlideRenderDevice
DefaultGame=Botpack.DeathMatchPlus
DefaultServerGame=Botpack.DeathMatchPlus
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas

[Core.System]
PurgeCacheDays=120
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../Maps/*.unr
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=ScriptWarning
Suppress=NetComeGo

[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerPackages=asc760
ServerPackages=asc7cc
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=MapVoteLA13
ServerPackages=ESG_SniperRifle_j4j
ServerPackages=AMLP_HaSm_v1b
ServerPackages=WhoPushedMe
ServerPackages=EnhancedItems
ServerPackages=TDMEndGameFix
ServerPackages=HideNPeek
ServerPackages=ESG_No16bits
ServerPackages=BunnyFooFooV5s
ServerPackages=SpectatorPlusV2
ServerActors=asc760.asc_server
ServerActors=AKAv20kLog_X103.ServerActor
ServerActors=SuperWebAdmin.SWAServer

[2k4Combos.CombosSA]
AnnounceLevel=0

[Pheonix.PheonixMut]
Active=False
Mode=4
CheckWeapon=

[SpectatorPlusV2.SPMut]
SpectatorPassword=xxxx
WaitTime=20
DisableLMS=False

[AMLP_HaSm_v1b.AMLP_HaSm]
TeamLogoR=HaSm_esg3.logo64
TeamLogoB=HaSm_esg3.logo64
TeamLogoG=HaSm_esg3.logo64
TeamLogoY=HaSm_esg3.logo64
TeamNameR=~ * Team Red * ~
TeamNameB=~ * Team Blue * ~
TeamNameG=~ * Team Green * ~
TeamNameY=~ * Team Gold * ~
bCamperEnhanced=True
TDMDisplayType=2
bTDMCyclePlayerEndView=False
bZoomIdentify=True
IdentifyRangeTeam=10000.000000
IdentifyRangeEnemy=750.000000
bAllowIDCommands=True
bBroadCastMessages=True
szIDKick=%p say thanks to admins to keep server clean
szIDBan=Rules are made to be respected .. hope %p will learn them
szSBTitle= Team {ESG} | WWW.ESG-LAND.COM
bExpandLog=True

[AMLP_HaSm_v1b.SplashLogoSA]
LogoTexture=HaSm_esg3.splash_logo
LogoDrawTime=6
CaptionLine1=*Welcome to the European Sniper Gathering*
CaptionLine2=*Have Fun*
CaptionLine3=
CaptionLine4=
bCenteredText=True

[WebChatLog.WebChatLog]
LogFilePath=..\Logs\Chatlogs
bLogIPAddress=True
bLogLocalizedMessages=True
bLogGameSummary=True
BodyBackGroundColor=#AAAAAA
TableBackGroundColor=#BBBBBB
TextColor=#000000
HeaderBackGroundColor=#000000
HeaderTextColor=#FFFFFF
FontSize=12
bMakeDateDir=True
LastLogFile=20070706211626

[ServerAdds.ServerAdds]
fDelay=150.000000
iRepeat=1
iGroupSize=2
iAddType=3
bDontWrapList=False
bEnabled=True
cAdminMessageColor=(R=110,G=0,B=0,A=0)
sLines[0]=#*Welcome to {ESG}*
sLines[1]=*Be friendly*
sLines[2]=*Dont whine*
sLines[3]=*Dont be angry*
sLines[4]=*Have Fun*
sLines[6]=*www.esg-land.com*
sLines[7]=*Dean is Sexy*
sLines[8]=*{ESG} is sexy and we know it* :)

[ServerAdds.WebAdmin]
AdminRealm=ServerAdds admin
AdminUsername=xxx
AdminPassword=xxx

[UTPureRC7G.UTPure]
bUTPureEnabled=True
Advertise=0
AdvertiseMsg=1
bAllowCenterView=False
CenterViewDelay=1.000000
bAllowBehindView=False
TrackFOV=0
bAllowMultiWeapon=True
bFastTeams=True
bUseClickboard=True
MinClientRate=5000
bAdvancedTeamSay=True
bHitSounds=False
bTeamHitSounds=False
ForceSettingsLevel=2
bNoLockdown=True
bWarmup=False
bCoaches=False
bAutoPause=False
ImprovedHUD=1
bDelayedPickupSpawn=False
bTellSpectators=False
bNoWeaponThrow=False
bForceDemo=False
PlayerPacks[0]=BP1
PlayerPacks[1]=BP4
PlayerPacks[2]=
PlayerPacks[3]=
PlayerPacks[4]=
PlayerPacks[5]=
PlayerPacks[6]=
PlayerPacks[7]=

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=16
FullscreenViewportX=640
FullscreenViewportY=480
FullscreenColorBits=16
Brightness=0.500000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
CurvedSurfaces=False
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
SlowVideoBuffering=True
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.0
ScaleRUV=2000.0
MinDesiredFrameRate=30.0
Decals=True
NoDynamicLights=False

[XDrv.XClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=16
FullscreenViewportX=640
FullscreenViewportY=480
FullscreenColorBits=16
Brightness=0.500000
MipFactor=1.000000
SlowVideoBuffering=False
StartupFullscreen=True
CurvedSurfaces=False
CaptureMouse=True
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.0
ScaleRUV=2000.0
MinDesiredFrameRate=30.0

[Engine.Player]
ConfiguredInternetSpeed=2600
ConfiguredLanSpeed=20000

[Audio.GenericAudioSubsystem]
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=False
UseSpatial=False
UseReverb=False
Use3dHardware=False
LowSoundQuality=False
ReverseStereo=False
Latency=40
OutputRate=22050Hz
Channels=16
MusicVolume=160
SoundVolume=200
AmbientFactor=0.7

[Galaxy.GalaxyAudioSubsystem]
UseDirectSound=True
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=True
UseSpatial=False
UseReverb=True
Use3dHardware=False
LowSoundQuality=False
ReverseStereo=False
Latency=40
OutputRate=22050Hz
EffectsChannels=16
DopplerSpeed=9000.000000
MusicVolume=160
SoundVolume=200
AmbientFactor=0.700000

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.000000
InitialConnectTimeout=120.000000
AckTimeout=1.0
KeepAliveTime=0.200000
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.000000
SpawnPrioritySeconds=1.000000
ServerTravelPause=5.000000
NetServerMaxTickRate=35
LanServerMaxTickRate=35
LogPortUnreach=False
AllowPlayerPortUnreach=False
LogMaxConnPerIPPerMin=False
MaxConnPerIPPerMinute=0
OverrideBufferAllocation=False
MaxDownloadSize=0
SendSizeMult=1.000000
RecvSizeMult=1.000000
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload

[IpDrv.HTTPDownload]
RedirectToURL=http://86.8.57.29/Redirect/Esg/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[Engine.DemoRecDriver]
DemoSpectatorClass=Botpack.CHSpectator
MaxClientRate=10000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[Engine.GameReplicationInfo]
ServerName=           {ESG} European Sniper Gathering  | www.ESG-LAND.com
ShortName=another UT Server
AdminName={ESG}*ZeuS* / {ESG}*El_Nino / {ESG}*Mersey*
AdminEmail=
Region=0
MOTDLine1=Welcome to the
MOTDLine2=European Sniper Gathering
MOTDLine3=
MOTDLine4=

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
GameName=ut 
OldQueryPortNumber=0 
bRestartServerOnPortSwap=False 
MinNetVer=0 
bTeamInfo=False 

[SecureValidate.SVUdpServerQuery]
GameName=ut

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.000000
BeaconProduct=ut
ServerBeaconPort=9000
BeaconPort=9766

[SoftDrv.SoftwareRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=False
Coronas=False
HighDetailActors=False
HighResTextureSmooth=True
LowResTextureSmooth=False
FastTranslucency=True

[GlideDrv.GlideRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailBias=-1.500000
RefreshRate=60Hz
DetailTextures=True
FastUglyRefresh=False
ScreenSmoothing=True
Resolution=Default

[MetalDrv.MetalRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=False

[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True

[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=True
Coronas=True
HighDetailActors=True
UseMipmapping=True
UseTrilinear=False
UseMultitexture=True

[Botpack.TeamGamePlus]
bNoTeamChanges=False
bBalanceTeams=True
bPlayersBalanceTeams=True
FriendlyFireScale=0.000000
MaxTeams=2
GoalTeamScore=75.000000
MaxTeamSize=16
FragLimit=30
TimeLimit=20
bMultiWeaponStay=True
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=2
bNoMonsters=True
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
MinFOV=80.000000
MaxFOV=130.000000
MaxNameChanges=0

[Botpack.DeathMatchPlus]
MinPlayers=6
AirControl=0.350000
bChangeLevels=True
bHardCoreMode=True
bMegaSpeed=False
bAltScoring=False
bTournament=False
NetWait=17
RestartWait=15
InitialBots=4
FragLimit=30
TimeLimit=20
bMultiWeaponStay=True
bForceRespawn=False
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=True
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
MinFOV=80.000000
MaxFOV=130.000000
MaxNameChanges=0

[Engine.GameInfo]
bMuteSpectators=False
bLowGore=False
bVeryLowGore=False
bNoCheating=True
bAllowFOV=False
bExternalBatcher=False
AutoAim=0.930000
GameSpeed=1.000000
MaxSpectators=2
AdminPassword=xxx
GamePassword=
MaxPlayers=32
ServerLogName=server.log
bLocalLog=True
bWorldLog=False
bBatchLocal=False
DemoBuild=0
DemoHasTuts=0
PlayerViewDelay=1.000000
PlayerSpeechDelay=0.300000
PlayerTauntDelay=2.000000
bLogAdminActions=False
LoginDelaySeconds=0.000000
MaxLoginAttempts=0
ActionToTake=DO_Nothing
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
IPPolicies[8]=
IPPolicies[9]=
IPPolicies[10]=
IPPolicies[11]=
IPPolicies[12]=
IPPolicies[13]=
IPPolicies[14]=
IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
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__________________



« « « ٩(๏̯͡๏)۶ » » »




Last edited by dsl444 : 6th November, 2013 at 09:28 PM.
Reply With Quote
  #13  
Unread 7th November, 2013, 12:45 AM
mers mers is offline
Forum Newcomer
 
Join Date: Apr 2007
Posts: 7
Default

Quote:
Originally Posted by angius View Post
ok , can you try this command line


Code:
./ucc-bin server DM-SniperTown?Game=botpack.deathmatchplus?Mutator=MapVoteLA13.BDBMapVote? ini=server.ini > /home/andy/ut/console.log &

What is the location of your ut, /home/david/.loki/ut or /home/andy/ut/ ? Perhaps you have to adjust the path so it fits your installation.
Sry about that, i copied the CRASHLOG="/home/david/.loki/ut/System/crash.log" from above, in my ucc it has the correct path : /home/andy/ut/

also my ini file is above.
Reply With Quote
  #14  
Unread 11th November, 2013, 12:58 PM
mers mers is offline
Forum Newcomer
 
Join Date: Apr 2007
Posts: 7
Default

anymore ideas guys
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