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Go Back   The Unreal Admins Page > Forums > Unreal Admins > Unreal Tournament > UT Server - Windows Specific

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  #1  
Unread 26th January, 2008, 03:27 AM
Craz Craz is offline
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Join Date: Jun 2005
Posts: 22
Default MapvoteLA13 with CTF4

Trying to get CTF4 to work correctly with MapvoteLA13.

Here is the setup expected...

Running InstaGib with CTF and Low Grav... Maps for this are CTF of course and are listed in the mapvote.. no problems...

Adding CTF4 maps with prefix CTF4 of course. The maps DO come up in the list, but when chosing, it loads a basic CTF map. I have looked thru the admin portion of the Mapvote and notice when the package for CTF4 is loaded by mapvote, it looks for the map prefix CTF and not CTF4. I seen where the creator changed the CTF4.u to look for CTF prefixes, but I would like to change that back or find an alternative way to get the maps to load correctly. Any ideas ??
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  #2  
Unread 26th January, 2008, 04:53 AM
CPanoplyd CPanoplyd is offline
Holy Shit!!
 
Join Date: Feb 2005
Posts: 742
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You can use the MapList function of MapVoteLA. Put the CTF4 maps into one list and list them all by name.

Example,
MapList4[0]=CTF4-Coret-4way
MapList4[1]=CTF4-somemap-4way

That way you will only load the maps that are specifically for 4 teams by using their names.
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